Ratchet & Clank Future: A Crack In Time - Playstation 3

Ratchet & Clank Future: A Crack In Time - Playstation 3
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Ratchet & Clank Future: A Crack in Time (known as Ratchet & Clank: A Crack in Time in most ) is a 2009 developed by and published by for the . It is the sequel to and . The game was released for the in North America on October 27, 2009, in Australia on November 5, 2009and in Europe on November 6, 2009.

Upon release, the game received positive reviews from critics, with praise particularly aimed at the story, visuals, and gameplay. A fourth and final installment for the Future series, titled , was released in November 2013 for the PlayStation 3.

A Crack in Time game features both returning and new gameplay mechanics to the Ratchet & Clank series. One such mechanic involves the Chronosceptor: A staff that repairs broken objects when you hit a broken object with it. This device may also be used like Ratchet's wrench, to fight off enemies. By using special "time pads", Clank can also record up to a minute of his actions and then a holographic Clank replays them, while the real Clank does something else. Up to four copies of Clank can be recorded at a time. These holographic Clanks can help to solve puzzles. In addition to gadgets like the Swingshot and Gravity Boots from previous games,Ratchet has a pair of hoverboots, allowing him to move more quickly around planets and moons,

In a noticeable departure from all previous games in the series, Ratchet can now fly his ship freely between planets on a two-dimensional in various zones, going to small moons and completing optional challenges, earning special items such as Zoni, gold bolts, and weapon mods in the process. The ship's blasters, missiles, and armor can also be upgraded by obtaining additional Zoni. The game also has new weapons known as Constructo Weapons. These fall into three main categories; shotgun, bomb, and pistol. Each weapon can be modified with additional features and altered in appearance to make a weapon unique to the player.

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